Jony Ive’s long era of flat design is dead. At WWDC 2025 today, Apple ushered in “Liquid Glass,” a new interface for iOS 26 (all of Apple’s software platforms are jumping straight to “26”) modeled after the glassy, reflective, and translucent software design it first introduced for Vision Pro’s visionOS two years ago.
Apple’s visionOS 26 adds PSVR2 controller support and spatial widgets to the Vision Pro
Apple announced the latest major update for its Vision Pro headset during the company’s WWDC 2025 keynote presentation on Monday. It’s now called visionOS 26 to match Apple’s new naming convention for ...
Apple Didn’t Design Controllers for the Vision Pro, but It Gave Us the Next Best Thing
Apple’s bulky, powerful, occasionally beautiful, and way-too-expensive XR headset, the Vision Pro, is coming into the fold of Apple’s software ecosystem as well as the wider VR market. At WWDC25, ...
Apple’s visionOS 26 brings eye-scrolling and support for PS VR2 controllers
Apple has updated the operating software for the Apple Vision Pro, visionOS, and added a couple of really nifty features. The company unveiled visionOS 26 at its live WWDC keynote. This is not the ...
visionOS 26 adds a plethora of features that were already on other headsets
As part of a wider software rebranding effort, Apple's visionOS is jumping from version 2 to 26 with a new software update announced during the company's developer conference this week. visionOS 26 ...
visionOS 26 brings better organization, anchored widgets, & more to Apple Vision Pro
OS 26 is here with anchored spatial widgets, PSVR 2 controller support, shared Spatial Experiences, and improved Personas.
Apple announces visionOS 26 for the Vision Pro
Last year’s visionOS 2 update introduced several features that improved the day-to-day usability of the Apple Vision Pro, including the ability to rearrange app icons on the hom ...